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The fundamentals are the same, but there are bigger setpieces, longer levels, more partners, a soundtrack composed by David Wise himself, and a few features that probably should have been in the original Returns, most notably water levels. Tropical Freeze is in many ways the Banjo-Tooie to Returns' Banjo-Kazooie, and I mean that in a mostly good way. However, now that Retro had proven they could handle the IP, Nintendo gave them a much longer leash and that brings us to this game. While the levels themselves are different, the world themes are very similar, and over half (if not more) of the soundtrack was remixes of DKC1 tunes. The Gameįor everything Retro got right with DKCR, it's hard to argue that it wasn't an extremely safe game. With the Wii U on the horizon, people were hoping for a Metroid Prime 4, but Retro had other ideas. And it was incredibly successful - within six months it had sold 5 million copies, and the 3DS port added another 1.5 million a couple years later. The game is harder, faster, and focused more on level setpieces. Gone are the Kremlings, all the animal buddies except Rambi, and all of the Kongs except DK, Diddy, and Cranky. After the disastrous Donkey Kong: Barrel Blast, the franchise was thankfully dropped for a few years.Įnter Retro Studios - hot off the heels of the Metroid Prime Trilogy, Retro asked to take a stab at a new DK game, overhauling just about everything in the franchise. The GBA ports of the originals were passable but nothing to write home about, and on the console front, Jungle Beat and Donkey Konga weren't exactly lighting up the sales charts.
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And once Rare was sold to Microsoft, things got dire. A few Game Boy ports and pseudo-remakes were all the big guy had to his name until DK64, which to this day remains THE example of how not to design a collect-a-thon. The original DKC was no masterpiece, but thanks to a huge marketing push and being packed in with the console, it would go on to be the second best selling SNES title (behind only Mario himself, of course), and Rare would go on to develop two excellent sequels.Īfter that, things got ugly. In fact, it wasn't really until 1994's Donkey Kong Country that the big ape really got a fair shake, and what a shake it was. He had a somewhat successful run of NES/Arcade games, but certainly nothing like what Mario would do after the runaway success of Super Mario Bros and its sequels. Despite debuting with Mario, he's always played second fiddle to the plumber in just about every way. Continued abuse of our services will cause your IP address to be blocked indefinitely.Introduction A Brief History of the Kongsĭonkey Kong has always been a bit of an odd duck in Nintendo's stable. Please fill out the CAPTCHA below and then click the button to indicate that you agree to these terms. If you wish to be unblocked, you must agree that you will take immediate steps to rectify this issue. If you do not understand what is causing this behavior, please contact us here. If you promise to stop (by clicking the Agree button below), we'll unblock your connection for now, but we will immediately re-block it if we detect additional bad behavior.
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